Tuesday, November 23, 2010

A Bunch More Stuff!

So here's the second major update I promised, most of it is life drawing work which is unusual for me. First is this years work from our annual Royal Winter Fair Trip. Definitely my best year there so far (possibly because we were encouraged a more interpretive caricature approach... lets face it, I'm terrible at drawing animals realistically).

Second is a couple of painting studies from class. We have been taking a break from traditional conté for more mixed media application. I'll post some pen work later, but for now I have gouache and pen on watercolour paper. They're not great, but better than I normally do, and they were fun.

Finally, a series écorché studies for legs. The assignment was to take drawing we already have and focus a muscle based study on a part we could improve. I dunno if this helped me improve drawing legs with conté or not, but I know I can draw pretty well on paper. I guess I just work well with pencils.

This last drawing is a copy of Leonardo Da Vinci's Muscles of Lower Extremity II; one of the drawings was to be an overlay of muscles on a copy from a master.

This is all fro now. I should have some more bulk work to post soon before the end of semester goes into overdrive. WORK WORK WORK!

Tuesday, November 16, 2010

A Bunch O'Stuff

Sorry for the lack of updates. I've been putting this off for some time now, and because of that I have a multitude of stuff to post, which I will divide up over a few different posts.

For now, I have my newest development work for my action analysis assignment. Only a few weeks are left to work on this, and of course besides animating the character in full, the FX animation, cleaning it up, and adding the final layout, I also intend to make the story boards much neater and more presentable. I got a lot of work ahead of me... Here's the newest pass on the lieca with character pose test.

And for your convenience, here is just the pose test section.

I also did some additional character poses to explore my designs over the reading week. This was mainly just for fun.

And here is a nicer scan of my rough pan layout. I still have yet to clean it up, but soon enough I will have that done along with some colour concepts.

For the rest of this first bit of artwork, I have some 3D work. The first is a turnaround of the Alien model I have been working on since the summer. The rig is nearly complete with only some technical bugs to work out. It's close to being animatable now! The other is a walk cycle project for my 3D animation class.

I hope you enjoyed my work so far. I still have a lot more on the way. They should be posted by the end of this weekend. Stay tuned!

Tuesday, November 2, 2010

In Memoriam to my dearest friend.

Today, my best friend John passed away. After a very sudden admittance to the Toronto General Hospital the week before, I was informed that he was having severe heart complications. Tragically, the doctors could not perform any operation to save his life. On November 2nd, 2010, John Huynh passed away in the hospital. He was a dear friend to me, by buddy whom I known for over 15 years and have had a very close friendship with.

John was, like myself, an aspiring artist. His passion was always video game media and just this September had enrolled into the game design program at George Brown College in Toronto. His talent in the field would never be known to the world because of this tragic passing, therefore I hereby dedicate this blog and all of my future work to the dream that we both shared.

His passing was a very sudden and very shocking, but in his life I can never forget the good times we shared over the years.

Rest in peace, my dear friend. The world will miss you, as I certainly will.