Saturday, January 30, 2010

"I see dead people"

So last Thursday we went to the University of Toronto's medical faculty to draw muscles from life. That is it say... we drew real cadavers! It was quite the experience. Although the majority of the specimens were in the museum area in glass cases, we actually lucked out and got to use the embalming room as well, where we could literally sit close and examine preserved but unbound pieces of the human body. That's where I did my drawing from, and these are the two drawings I got out of this rather interesting trip.



The human body is really quite fascinating.

Friday, January 29, 2010

Here we go again!

Semester two has seemed pretty busy so far, even though the projects are not really overwhelming. Maybe just getting back into the swing of school.

Anyway, here's my lip sync animation. This projects took a while and several frustrations to get started, but in the end it wasn't so hard to accomplish. Enjoy!



Also, here are some quick 3D models done in class. Simple, nothing extravagant. I'm not used to 3D modeling in Maya, so I don't have any know-how when it comes to the program. But I'm sure I'll get used to it soon enough.

Wednesday, January 20, 2010

Lineage

Hello all. So I've spend the good part of my free time since the start of the semester notably NOT doing homework in hopes of completing a personal photohop painting for practice in digital artwork. I chose for my first of a series of fan-like art to do a homage to the Assassin's Creed series.



I really like how this turned out, especially for my second official photoshop "painting." I think at this point I've gotten used to the program and honestly, even though I still prefer traditional art, I find that photoshop is forgiving enough to allow for major practice and application and is still a great art medium. Sweet!

Now... BACK TO DOING REAL WORK!

Monday, January 11, 2010

2010!

Hello all! Back to school today after a long break. First break in a while where I was busy for reasons other than work (of which I am currently low on cash...). For the most part, I spent the break ACTUALLY doing artwork of sort. Digital painting i a practice that has been lost on me so far, but I managed to create some digital work, majority of which were Christmas and New Years gifts for friends.

So here be some of my digital paintings the made for a busy busy break.

These first two are Christmas/New Years gifts made for Stephen Good and Ashley Lane



This one was a secret santa I did for someone in another class. This was my first real attempt at painting more realistically (and with a painting style) in photoshop. Not what I would consider a success, but I learned quite a bit about the program doing it.


Here's to a rockin' 2010 that HOPEFULLY won't suck! Woo!

Saturday, December 26, 2009

Merry Christmas All!

I have dabbled quite a bit in photoshop over the break, and one of the first projects I did was, not surprising, a Christmas card! Because I'm poor, I need to give something out, right? :P

Hope you're all having a great holiday!


(Pretty much sums up my financial situation this year)

Monday, December 21, 2009

Figure Drawing thus Far...

So, I finally took the initiative to get some figure drawings up here. While I did decide it was good to see my progress this far in the course, I personally think my skill in life drawing is... well, lacking would be an understatement...

Doesn't seem much has changed in my drawing skill since the entrance portfolio. Oh well, all I can do is work harder in the future. So here are some recent samples for different time sets, and an écorché. Feel free to give me advice on these, I certainly need it.





Saturday, December 19, 2009

The Last of Semester 3

Well, second year semester one has drawn to a close, so here's the last of my major projects. First, my final animation for the semester, and expression change. The requirements were a short three expression animation, but I decided once again to work above the minimum and opted for a full narrative. Only a little actual animation, but it was done on only two weeks and the face was the most important part, so I think it turned out well.

Enjoy!



I also had yet another leica reel done for sound design. I can't upload it properly tho', don't know why. Anyway, basically it used the Fidgety Philip boards from earlier in the semester and used pretty much the same requirements as the Not Prepared leica. I'm dissatisfied with it mainly because of the poem voice sync I had to throw in there. For such a long poem, it couldn't fit within the whole story as it is told, so I cut a lot of it out. Oh well... if i can manage to post it in the future, I will.

Over the break, I hope to post more stuff as well. Hopefully some nice sketches will follow, and I also have some caricatures and figure drawings from this semester to post as well.

Stay tuned!

Monday, December 14, 2009

The Many Works of Pre-Production

So the semester's coming to a close, and all of our projects are actually all related. I've done this "I Am Not Prepared" story to death, but I'll admit, it's quite enjoyable to see you original story develop in this mimic of pre-production.

So, the first half of the final projects for semester one, year 2 is a Leica reel of my I Am Not Prepared story, synced with music and sound effects, a selection of painted boards from the storyboard, and finally, an interior design of the Saloon used in the story.

Enjoy!









The last bit of the semester end projects will be up in a couple days.

Saturday, December 5, 2009

An Expression of Sleepy-ness

Here's a quick update of character expressions. Nothing much to say other than these are actually redesigned caricatures not original characters, and that I was really lazy with this project. Oh well, I need sleep...


Monday, November 30, 2009

Layout Workbook

Finally, a post having to do with layout. I typically don't post layouts because a) I totally suck at them and b) usually they're on seperate layers, so it's hard to compire it together.

Anyway, we were asked to create a layout workbook for five scenes from our storyboard. Basically, a workbook is a compilation of concept art that would be handed over to the layout artist to begin production on. This project was kinda annoying (seeing as I hate re-drawing stuff, especially with more detail), but it does look quite professional in the end, so it gives me a good feeling of productive accomplishment!